更新时间:2023-02-02 21:44:41
编写游戏简单。
有大量的工具包可供选择: http:// en.wikipedia.org/wiki/List_of_game_engines [ ^ ]。
主要的难点在于创建和设计游戏体验,尽可能远离计算机。
游戏性故事板,平面设计,关卡设计,音乐/声音舞台,...
这些都需要在拍摄之前完成开始考虑编码。
Max。
Programming a game is easy.
There are tons of toolkits available: http://en.wikipedia.org/wiki/List_of_game_engines[^].
The main difficulty is creating and designing the game "experience" and this is done as far away from a computer as possible.
Gameplay storyboarding, graphic design, level Design, Music/Sound staging, ...
Those will need to be done before even starting thinking about coding.
Max.