更新时间:2023-01-26 13:45:31
您是否启用了 OpenGL ES2.0?也看看:https://github.com/libgdx/libgdx/wiki/3D-animations-and-skinning.您应该向 animationController.update() 提供增量值.如果您使用 Blender 创建 FBX 文件,则可以放心地忽略 RrSs 警告.
Did you enable OpenGL ES2.0? Also have a look at: https://github.com/libgdx/libgdx/wiki/3D-animations-and-skinning. You should provide the delta value to animationController.update(). If you used blender to create the FBX file, you can safely ignore the RrSs warning.