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除了写临时文件无效之外,为什么右值不能绑定到非常量左值引用?

更新时间:2021-09-12 05:14:57

简单的答案是在大多数情况下,将临时变量传递给期望可变左值引用的函数表示逻辑错误,而c ++语言正在尽最大努力帮助您避免发生错误。

The simple answer is that in most cases, passing a temporary to a function that expects a mutable lvalue reference indicates a logic error, and the c++ language is doing its best to help you avoid making the error.

函数声明: void foo(Bar& b)提出以下叙述:

The function declaration: void foo(Bar& b) suggests the following narrative:


foo引用了将要修改的Bar b 。因此, b 既是输入又是输出

foo takes a reference to a Bar, b, which it will modify. b is therefore both an input and an output

通常,将临时值作为输出占位符 的逻辑错误比调用返回对象的函数要糟糕得多,该函数只会丢弃未经检查的对象。

Passing a temporary as the output placeholder is normally a much worse logic error than calling a function which returns an object, only to discard the object unexamined.

例如:

Bar foo();

void test()
{
  /*auto x =*/ foo();  // probable logic error - discarding return value unexamined
}

但是,在这两个版本中,没有问题:

However, in these two versions, there is no problem:

void foo(Bar& b)


foo拥有Bar引用的对象的所有权

foo takes ownership of the object referenced by Bar

void foo(Bar b)


foo从概念上讲是复制Bar,尽管在很多情况下在某些情况下,编译器会认为不必要创建和复制Bar。

foo conceptually takes a copy of a Bar, although in many cases the compiler will decide that creating and copying a Bar is un-necessary.

所以问题是,我们要实现什么? ?如果我们只需要在其上工作的酒吧,则可以使用 Bar&& b Bar b 版本。

So the question is, what are we trying to achieve? If we just need a Bar on which to work we can use the Bar&& b or Bar b versions.

如果我们想也许使用临时栏,而也许使用现有的酒吧栏,那么我们很可能将需要两个 foo 重载,因为它们在语义上会有所不同:

If we want to maybe use a temporary and maybe use an existing Bar, then it is likely that we would need two overloads of foo, because they would be semantically subtly different:

void foo(Bar& b);    // I will modify the object referenced by b

void foo(Bar&& b);   // I will *steal* the object referenced by b

void foo(Bar b);   // I will copy your Bar and use mine, thanks

如果我们需要这种选择,我们可以创建

If we need this optionality, we can create it by wrapping one in the other:

void foo(Bar& b)
{
  auto x = consult_some_value_in(b);
  auto y = from_some_other_source();
  modify_in_some_way(b, x * y);
}

void foo(Bar&& b)
{
  // at this point, the caller has lost interest in b, because he passed
  // an rvalue-reference. And you can't do that by accident.

  // rvalues always decay into lvalues when named
  // so here we're calling foo(Bar&)

  foo(b);   

  // b is about to be 'discarded' or destroyed, depending on what happened at the call site
  // so we should at lease use it first
  std::cout << "the result is: " << v.to_string() << std::endl;
}

有了这些定义,这些现在都合法了:

With these definitions, these are now all legal:

void test()
{
  Bar b;
  foo(b);              // call foo(Bar&)

  foo(Bar());          // call foo(Bar&&)

  foo(std::move(b));   // call foo(Bar&&)
  // at which point we know that since we moved b, we should only assign to it
  // or leave it alone.
}

好的,为什么要这么照顾呢?

OK, by why all this care? Why would it be a logic error to modify a temporary without meaning to?

好吧,想象一下:

Bar& foo(Bar& b)
{
  modify(b);
  return b;
}

我们希望这样做:

extern void baz(Bar& b);

Bar b;
baz(foo(b));

现在想象这可以编译:

auto& br = foo(Bar());

baz(br); // BOOM! br is now a dangling reference. The Bar no longer exists

因为我们***在 foo foo 的作者可以确信,该错误永远不会在您的代码中发生。

Because we are forced to handle the temporary properly in a special overload of foo, the author of foo can be confident that this mistake will never happen in your code.