更新时间:2023-10-22 13:57:34
我不是很熟悉Android的动画,但一(有点hackish的)办法是包装在一个 ClipDrawable 和动画制作的
水平
值。例如:
I'm not very familiar with android animations, but one(a little hackish) way is to wrap the image in a ClipDrawable
and animate its level
value. For example:
<ImageView
android:id="@+id/imageView1"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:src="@drawable/clip_source" />
其中, clip_source
是一个绘制:
<?xml version="1.0" encoding="utf-8"?>
<clip xmlns:android="http://schemas.android.com/apk/res/android"
android:clipOrientation="vertical"
android:drawable="@drawable/your_own_drawable"
android:gravity="bottom" />
然后在code,你将有:
Then in code you would have:
// a field in your class
private int mLevel = 0;
ImageView img = (ImageView) findViewById(R.id.imageView1);
mImageDrawable = (ClipDrawable) img.getDrawable();
mImageDrawable.setLevel(0);
mHandler.post(animateImage);
在 animateImage
是的Runnable
目标:
private Runnable animateImage = new Runnable() {
@Override
public void run() {
doTheAnimation();
}
};
和 doTheAnimation
方法:
private void doTheAnimation() {
mLevel += 1000;
mImageDrawable.setLevel(mLevel);
if (mLevel <= 10000) {
mHandler.postDelayed(animateImage, 50);
} else {
mHandler.removeCallbacks(animateImage);
}
}