更新时间:2023-11-15 13:44:58
图形硬件加速了许多GDI功能,并且某些GDI +例程可能在下面使用GDI.但是大多数GDI +是独立于GDI的.
Many GDI functions are accelerated by the graphics hardware, and some GDI+ routines may use GDI underneath. But most of GDI+ is independant of GDI.
一个重要的,很明显的例子是文本渲染.在GDI +中,文本渲染完全在软件中完成;无需视频卡即可完成抗锯齿,字形像素拟合和其他效果.
An important, and telling, example is text rendering. In GDI+ text rendering is done completely in software; the anti-aliasing, glyph pixel-fitting and other effects is done without the video card.
(来源: microsoft.com )
(source: microsoft.com)
微软的克里斯·杰克逊(Chris Jackson)有一篇有趣的博客文章,其中他介绍了
Microsoft's Chris Jackson had an interesting blog post where he profiled the speed difference between text rendering in GDI and GDI+:
...我的GDI代码路径正在渲染 每个大约99,000个字形 第二,而我的GDI +代码路径是 渲染大约16,000个字形 每秒.
...my GDI code path was rendering approximately 99,000 glyphs per second, while my GDI+ code path was rendering approximately 16,000 glyphs per second.
另一个例子是线条图. GDI +支持抗锯齿的线/多边形和圆/椭圆图形,而GDI不支持:
Another example is line drawing. GDI+ supports anti-aliased line/polygon and circle/ellipse drawing, while GDI does not:
(来源: microsoft.com )
(来源: microsoft.com )
(source: microsoft.com)
(source: microsoft.com)
(来源: microsoft.com )
(source: microsoft.com)