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分享程序员开发的那些事...
且构网 - 分享程序员编程开发的那些事

Android插件中的SurfaceTexture在Unity中不起作用

更新时间:2023-11-17 22:12:19

几个月前,我不得不做类似的任务,发现正确的管道正在Unity中创建纹理,并在C和最终在Java层中对其进行更新.

I had to do a similar task a couple of months ago and found out that the correct pipeline is creating a texture in Unity, obtaining a native pointer in C and finally updating it in the Java layer.

请看一下这个示例项目,它应该给您不同的视角.

Please take a look at this sample project, it should give you a different perspective.

https://github.com/robsondepaula/unity-android-native-camera

致谢