更新时间:2023-11-24 16:17:40
一种方法是将适当的 XmlWriter
并覆盖 WriteEndElement()
来调用 WriteFullEndElement()
。
One way to do it would be to subclass an appropriate XmlWriter
and override WriteEndElement()
to call WriteFullEndElement()
.
例如,这是 XmlTextWriter
完成任务:
For instance, here's a subclassed version of XmlTextWriter
that does the job:
public class FullElementXmlTextWriter : XmlTextWriter
{
public FullElementXmlTextWriter(TextWriter w) : base(w) { }
public FullElementXmlTextWriter(Stream w, Encoding encoding) : base(w, encoding) { }
public FullElementXmlTextWriter(string filename, Encoding encoding) : base(filename, encoding) { }
public override void WriteEndElement()
{
base.WriteFullEndElement();
}
}
然后使用它:
string xmltext;
using (var stringWriter = new StringWriter())
{
using (var xmlTextWriter = new FullElementXmlTextWriter(stringWriter))
{
myDoc.WriteTo(xmlTextWriter);
}
xmltext = stringWriter.ToString();
}
或者,如果您需要 XmlWriterSettings提供的控件
,您可以使用装饰器模式将任何 XmlWriter
封装在装饰器中,该装饰器会自动重新映射来自 WriteEndElement()的调用
到 WriteFullEndElement()
:
Or, if you need the control afforded by XmlWriterSettings
, you can use the decorator pattern to encapsulate any XmlWriter
in a decorator that automatically remaps calls from WriteEndElement()
to WriteFullEndElement()
:
public class FullElementXmlWriterDecorator : XmlWriterDecorator
{
public FullElementXmlWriterDecorator(XmlWriter baseWriter) : base(baseWriter) { }
public override void WriteEndElement()
{
base.WriteFullEndElement();
}
}
public class XmlWriterDecorator : XmlWriter
{
readonly XmlWriter baseWriter;
public XmlWriterDecorator(XmlWriter baseWriter)
{
if (baseWriter == null)
throw new ArgumentNullException();
this.baseWriter = baseWriter;
}
protected virtual bool IsSuspended { get { return false; } }
public override void Close()
{
baseWriter.Close();
}
public override void Flush()
{
baseWriter.Flush();
}
public override string LookupPrefix(string ns)
{
return baseWriter.LookupPrefix(ns);
}
public override void WriteBase64(byte[] buffer, int index, int count)
{
if (IsSuspended)
return;
baseWriter.WriteBase64(buffer, index, count);
}
public override void WriteCData(string text)
{
if (IsSuspended)
return;
baseWriter.WriteCData(text);
}
public override void WriteCharEntity(char ch)
{
if (IsSuspended)
return;
baseWriter.WriteCharEntity(ch);
}
public override void WriteChars(char[] buffer, int index, int count)
{
if (IsSuspended)
return;
baseWriter.WriteChars(buffer, index, count);
}
public override void WriteComment(string text)
{
if (IsSuspended)
return;
baseWriter.WriteComment(text);
}
public override void WriteDocType(string name, string pubid, string sysid, string subset)
{
if (IsSuspended)
return;
baseWriter.WriteDocType(name, pubid, sysid, subset);
}
public override void WriteEndAttribute()
{
if (IsSuspended)
return;
baseWriter.WriteEndAttribute();
}
public override void WriteEndDocument()
{
if (IsSuspended)
return;
baseWriter.WriteEndDocument();
}
public override void WriteEndElement()
{
if (IsSuspended)
return;
baseWriter.WriteEndElement();
}
public override void WriteEntityRef(string name)
{
if (IsSuspended)
return;
baseWriter.WriteEntityRef(name);
}
public override void WriteFullEndElement()
{
if (IsSuspended)
return;
baseWriter.WriteFullEndElement();
}
public override void WriteProcessingInstruction(string name, string text)
{
if (IsSuspended)
return;
baseWriter.WriteProcessingInstruction(name, text);
}
public override void WriteRaw(string data)
{
if (IsSuspended)
return;
baseWriter.WriteRaw(data);
}
public override void WriteRaw(char[] buffer, int index, int count)
{
if (IsSuspended)
return;
baseWriter.WriteRaw(buffer, index, count);
}
public override void WriteStartAttribute(string prefix, string localName, string ns)
{
if (IsSuspended)
return;
baseWriter.WriteStartAttribute(prefix, localName, ns);
}
public override void WriteStartDocument(bool standalone)
{
baseWriter.WriteStartDocument(standalone);
}
public override void WriteStartDocument()
{
baseWriter.WriteStartDocument();
}
public override void WriteStartElement(string prefix, string localName, string ns)
{
if (IsSuspended)
return;
baseWriter.WriteStartElement(prefix, localName, ns);
}
public override WriteState WriteState
{
get { return baseWriter.WriteState; }
}
public override void WriteString(string text)
{
if (IsSuspended)
return;
baseWriter.WriteString(text);
}
public override void WriteSurrogateCharEntity(char lowChar, char highChar)
{
if (IsSuspended)
return;
baseWriter.WriteSurrogateCharEntity(lowChar, highChar);
}
public override void WriteWhitespace(string ws)
{
if (IsSuspended)
return;
baseWriter.WriteWhitespace(ws);
}
}
如果您正在进行异步写入,我相信(但是
If you were doing async writing, I believe (but have not tested) that you'd want to decorate the async methods as well.
然后像这样使用它:
string xmltext;
using (var stringWriter = new StringWriter())
{
using (var innerXmlWriter = XmlWriter.Create(stringWriter, settings))
using (var xmlTextWriter = new FullElementXmlWriterDecorator(innerXmlWriter))
{
myDoc.WriteTo(xmlTextWriter);
}
xmltext = stringWriter.ToString();
}
小提琴。