且构网

分享程序员开发的那些事...
且构网 - 分享程序员编程开发的那些事

使用globalstorage已被弃用。请改用localstorage

更新时间:2023-12-05 10:28:34

是Firefox 9中的弃用错误。 globalstorage 是一种在Firefox中存储数据的方式,但引入了 localstorage 的HTML5现在是首选的方式(使用 window.localStorage )。


$ b

https://developer.mozilla.org/zh/DOM/Storage 有更多信息。


I got this message when doing some javascript programming, and after some google searches, I have no idea what it means, or how i cause this error. I'm including the code below, can someone explain it to me or point me to a resource on how to fix it or what is happening at all? The weird thing is that I have other code just like this part in my program, and it never gives me errors about them, so i'm really confused. Also, I only get this error to display with firebug running, else wise it just doesn't work and no error message is displayed. I also tried it in Chrome, and had the same issues, no error message but the code doesn't work.

foundTextFn = function(){
console.log('fire');
if (foundTextArrayPosition != foundTextArray.length){
    writeText(foundTextArray[foundTextArrayPosition],"happy");                      
    foundTextArrayPosition += 1;
}
foundTextFnTimer=setTimeout("foundTextFn()",4000);

}

Here is another of my methods, it is basically the same thing, but it works fine. And if it matters, all of these variables are global variables declared at the start of my file as var foundTextArrayPosition = 0; for example.

awayFn = function(){
if (awayArrayPosition != awayArray.length){
        if (changeAwayState){
            changeAwayState = false;
            writeText(awayArray[awayArrayPosition],"normal");
            awayArrayPosition ++;
            temp = pickRandomSpot();
            randomX = temp[0];
            randomY = temp[1];
        }
        else{
            changeAwayState = true;
        }
        awayTimer=setTimeout("awayFn()",10000);
    }
else{
    abandoned = true;
    whyGoneArrayPosition = 0;
    whyGoneFn();
}
}

This is a deprecation error in Firefox 9. globalstorage was a way to store data in Firefox, but HTML5 introduced localstorage, which is now the preferred way (using window.localStorage).

https://developer.mozilla.org/en/DOM/Storage has more information.