更新时间:2021-11-22 00:03:10
我可以使用AVAudioSession和ProximityMonitering
I could do it using AVAudioSession and ProximityMonitering
- (void)viewDidLoad {
[super viewDidLoad];
[UIDevice currentDevice].proximityMonitoringEnabled = YES;
if ([UIDevice currentDevice].proximityMonitoringEnabled == YES) {
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(proximityChanged:)
name:@"UIDeviceProximityStateDidChangeNotification"
object:[UIDevice currentDevice]];
}
}
- (void) proximityChanged:(NSNotification *)notification {
UIDevice *device = [notification object];
NSLog(@"In proximity: %i", device.proximityState);
if(device.proximityState == 0){
[audioSession overrideOutputAudioPort:AVAudioSessionPortOverrideSpeaker error:nil];
}
else{
[audioSession overrideOutputAudioPort:AVAudioSessionPortOverrideNone error:nil];
}
}
播放音频
audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];
[audioSession setActive:YES error:nil];
AVAudioSessionPortDescription *routePort = audioSession.currentRoute.outputs.firstObject;
NSString *portType = routePort.portType;
NSLog(@"PortType %@", portType);
if ([portType isEqualToString:@"Receiver"]) {
[audioSession overrideOutputAudioPort:AVAudioSessionPortOverrideSpeaker error:nil];
}