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将形状从调色板拖到 Konvajs 舞台上

更新时间:2022-01-03 22:29:21

这是我使用jquery UI draggable &可滴滴.Konvajs 需要 jquery,所以使用 jquery UI 只是进一步的一小步.调色板是一组小画布元素,每个可拖动项目绘制一个形状.调色板可以放在任何 html 元素上,不需要以任何方式附加到主舞台.

Here is my solution using jquery UI draggable & droppables. Konvajs requires jquery so the use of jquery UI is only a small step further. The palette is a set of small canvas elements with one shape drawn per draggable item. The palette can be housed on any html element and does not need to be attached to the main stage in any way.

// Set up the canvas to catch the dragged shapes
var s1 = new Konva.Stage({container: 'container1', width: 500, height: 200});
// add a layer to host the 'dropped' shapes.
var layer1 = new Konva.Layer({draggable: false});
s1.add(layer1);

// set up the palette of draggable shapes - 5 sample shapes.
var palletteEle = $('#pallette');
var d, ps, l, c;
for (var i = 0; i<5; i = i + 1){
  // make a div to hold the shape
  d = $('<div id="shape' + i + '" class="draggable">Shape</div>')
  palletteEle.append(d)

  // make a mini stage to hold the shape
  ps = new Konva.Stage({container: 'shape' + i, width: 50, height: 50});

  // make a layer to hold the shape
  l = new Konva.Layer();

  // add layer to palette
  ps.add(l);

  // make a shape - red circles for example
  c = new Konva.Circle({x: 24, y: 24, radius: 22, fill: 'red', stroke: 'black'})    
  l.add(c);
  ps.draw();
}

// make a crosshair to give some idea of the drop location
var cross = new Konva.Line({points: [10, 0, 10, 20, 10, 10, 0, 10, 20, 10],
      stroke: 'gold',
      strokeWidth: 1,
      lineCap: 'round',
      lineJoin: 'round'})
layer1.add(cross);
//s1.draw();

// make the main stage a drop target
$('#container1').addClass('droppable');

// function to move the cross hairs
function moveCross(x, y){
  cross.x(x);
  y = y - $('#container1').offset().top;
  cross.y(y < 0 ? 0 : y);
  s1.draw();
}


// draggable setup. Movecross used to move the crosshairs. More work needed but shows the way. 
$( ".draggable" ).draggable({
    zIndex: 100, 
    helper: "clone", 
    opacity: 0.35,
    drag: function( event, ui ) {moveCross(ui.offset.left  , ui.offset.top + $(this).offset().top)}
});

// set up the droppable
$( ".droppable" ).droppable({
  drop: function( event, ui ) {
    dropShape(ui.position.left, ui.position.top)
  }
});

//  Function to create a new shape when we drop something dragged from the palette
function dropShape() {  
  var c1 = new Konva.Circle({x: cross.x(), y: cross.y(), radius: 22, fill: 'red', stroke: 'black'});
  layer1.add(c1);
  cross.x(0); cross.y(0);
  cross.moveToTop(); // move the cross to the top to stop going bahind previously dropped shapes.
  s1.draw();
}

p
{
  padding: 4px;
  
}
#container1
{
  display: inline-block;
  width: 500px; 
  height: 200px; 
  background-color: silver;
  overflow: hidden; 
}
#pallette
{
 height: 52px; width: 500px; 
 border: 1px solid #666;
  margin-bottom: 10px;
  z-index: 10;
}
.draggable
{
  width:50px;
  height: 50px;
  display: inline-block;
  border: 1px solid #666;
}

<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jqueryui/1.12.1/jquery-ui.min.js"></script><link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css">
<script src="https://cdn.rawgit.com/konvajs/konva/1.6.5/konva.min.js"></script>
<p>Drag a red circle from the pallette and drop it on the grey canvas.
</p>
<div id='pallette'></div>
<div id='container1'></div>