更新时间:2022-08-21 21:12:51
Android渲染器Shader:梯度渐变扫描渲染器SweepGradient(二)
附录文章1介绍了线性渐变渲染器。
Android的SweepGradient梯度渐变扫描,重点是在构造SweepGradient的中心点选择。我写一个例子。
package zhangphil.demo;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.SweepGradient;
import android.util.AttributeSet;
import android.view.View;
/**
* Created by Phil on 2016/7/25.
*/
public class SweepGradientView extends View {
private Paint mPaint = null;
// 梯度渐变扫描渲染
private SweepGradient mSweepGradient = null;
public SweepGradientView(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
mSweepGradient = new SweepGradient(this.getWidth() / 2, this.getHeight() / 2, new int[]{Color.TRANSPARENT, Color.RED, Color.TRANSPARENT, Color.YELLOW, Color.BLUE}, null);
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setShader(mSweepGradient);
canvas.drawCircle(this.getWidth() / 2, this.getHeight() / 2, 300, mPaint);
}
}
SweepGradientView直接像附录文章1那样在上层的activity里面new出来一个对象,然后setContentView进去即可。
代码运行结果:
附录文章:
1,《Android渲染器Shader:LinearGradient(一)》链接:http://blog.csdn.net/zhangphil/article/details/52004027