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[LintCode] Toy Factory 玩具工厂

更新时间:2022-09-16 19:24:44

Factory is a design pattern in common usage. Please implement a ToyFactory which can generate proper toy based on the given type.
Example
ToyFactory tf = ToyFactory();
Toy toy = tf.getToy('Dog');
toy.talk(); 
>> Wow
toy = tf.getToy('Cat');
toy.talk();
>> Meow

这道题还是考察工厂模式Factory Pattern的题,跟之前那道Shape Factory没有啥区别,难度并不是很大,参见代码如下:

/**
 * Your object will be instantiated and called as such:
 * ToyFactory* tf = new ToyFactory();
 * Toy* toy = tf->getToy(type);
 * toy->talk();
 */
class Toy {
public:
    virtual void talk() const=0;
};

class Dog: public Toy {
    void talk() const {
        cout << "Wow" << endl;
    }
};

class Cat: public Toy {
    void talk() const {
        cout << "Meow" << endl;
    }
};

class ToyFactory {
public:
    /**
     * @param type a string
     * @return Get object of the type
     */
    Toy* getToy(string& type) {
        if (type == "Dog") {
            return new Dog();
        } else if (type == "Cat") {
            return new Cat;
        }
        return NULL;
    }
};

本文转自博客园Grandyang的博客,原文链接:玩具工厂[LintCode] Toy Factory ,如需转载请自行联系原博主。