更新时间:2022-01-02 22:58:49
我对这个问题很感兴趣,经过深入研究,我想出了如何去做.那么我们开始吧.
I got interested with this question and after deep research I figured out how to do that. So here we go.
import android.media.MediaPlayer;
import android.os.Vibrator;
private Vibrator vibrator;
private MediaPlayer player;
public void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
player = MediaPlayer.create(this, R.raw.music);
vibrator = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
player.start();
//HERE WE WILL START VIBRATION
Button button = (Button) findViewById(R.id.btn);
button.setOnClickListener(this);
}
public void onClick(View v){
player.stop();
vibrator.cancel();
}
这是播放音乐的一般方法,现在与 vibrate();
方法紧密结合.从 Vibrator 类的所有构造函数中,我们需要这个:>
This is general approach for playing music and now work tight with the method vibrate();
.
From all of constructors of class Vibrator we need this one:
public void vibrate (long milliseconds, AudioAttributes attributes);
它是在 API 21
中添加的作为第一个参数,我们可以传递歌曲的持续时间,我们可以通过这种方式获得这个持续时间(source):
It was added in API 21
As first parameter we can pass the duration of the song and this duration we can get this way (source):
String mediaPath = Uri.parse("android.resource://<your-package-name>/raw/filename").getPath();
MediaMetadataRetriever mmr = new MediaMetadataRetriever();
mmr.setDataSource(mediaPath);
String duration = mmr.extractMetadata(MediaMetadataRetriever.METADATA_KEY_DURATION);
作为第二个参数,我们需要在帮助下创建 AudioAttributesAudioAttributes.Builder:
As second parameter we need to create AudioAttributes with the help of AudioAttributes.Builder:
vibrator.vibrate(duration, new AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_MEDIA)
.setContentType(AudioAttributes.CONTENT_TYPE_MUSIC)
.build());
请注意:我还没有尝试过.但是医生说它应该可以正常工作.让我知道这是否已完成.***的问候.
Please, NOTE: I haven't tried it. But the doc said it should works fine. Let me know if that is completed way. Best regards.
附言不要忘记许可:
<uses-permission android:name="android.permission.VIBRATE" />