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分享程序员开发的那些事...
且构网 - 分享程序员编程开发的那些事

使用innerRing绘制多边形。

更新时间:2023-01-06 08:31:22

你好,我找到了解决办法。



在图形中我更改了 CompositingMode ,它确定何时在另一个上绘制多边形,它被覆盖而不是叠加。





hello, I found the solution.

In graphics I changed the CompositingMode that determines when to paint a polygon on the other it is overwritten and not superimposed.


Bitmap img = new Bitmap( 200, 200 );
Graphics imgGraph = Graphics.FromImage( img );
imgGraph.CompositingMode = System.Drawing.Drawing2D.CompositingMode.SourceCopy;
imgGraph.FillPolygon( Brushes.Red, Points1 );
imgGraph.FillPolygon( Brushes.Transparent, Points2 );











这就是所有人!






That''s all folks!