且构网

分享程序员开发的那些事...
且构网 - 分享程序员编程开发的那些事

C#中的游戏编程

更新时间:2023-02-07 19:32:12

转到哪个游戏开发网站适合您 [ ^ ] ?


这个问题毫无意义,因为你真的需要描述一些你想要开始的游戏。如果这是2D,你几乎不想搞乱OpenGL。

如果你想继续使用C#,我也不建议使用DirectX。我将解释原因:因为使用基于DirecX的WPF会更好,它将使用DirectX硬件加速,但更容易使用。所以,WPF将是一个很好的想法,特别是对于初学者。



-SA
The question makes little sense as you really need to describe some class of games you want to start with. If this is 2D, you hardly want to mess with OpenGL.
If you want to keep using C#, I would not advise to use DirectX as well. I'll explain why: because it would be much better to use WPF, which is based on DirecX, will use DirectX hardware acceleration, but much easier to use. So, WPF would be one of the good ideas, especially for starters.

—SA