更新时间:2022-06-09 05:21:49
实际上所有可能的 RGB
颜色的数量是有限的,所以 L*a*b*
空间是有界的.使用以下简单程序很容易找到坐标范围:
In practice the number of all possible RGB
colours is finite, so the L*a*b*
space is bounded. It is easy to find the ranges of coordinates with the following simple program:
Color c;
double maxL = double.MinValue;
double maxA = double.MinValue;
double maxB = double.MinValue;
double minL = double.MaxValue;
double minA = double.MaxValue;
double minB = double.MaxValue;
for (int r = 0; r < 256; ++r)
for (int g = 0; g < 256; ++g)
for (int b = 0; b < 256; ++b)
{
c = Color.FromArgb(r, g, b);
Lab lab = c.ToLab();
maxL = Math.Max(maxL, lab.L);
maxA = Math.Max(maxA, lab.A);
maxB = Math.Max(maxB, lab.B);
minL = Math.Min(minL, lab.L);
minA = Math.Min(minA, lab.A);
minB = Math.Min(minB, lab.B);
}
Console.WriteLine("maxL = " + maxL + ", maxA = " + maxA + ", maxB = " + maxB);
Console.WriteLine("minL = " + minL + ", minA = " + minA + ", minB = " + minB);
或使用任何其他语言的类似语言.
or a similar one using any other language.
所以,CIELAB
空间坐标范围如下:
So, CIELAB
space coordinate ranges are as follows:
L in [0, 100]
L in [0, 100]
[-86.185, 98.254] 中的 A
A in [-86.185, 98.254]
[-107.863, 94.482] 中的 B
B in [-107.863, 94.482]
答案是:
Lab lab = c.ToLab();
result.Add(Tuple.Create(
1.0 * lab.L / 100,
1.0 * (lab.A + 86.185) / 184.439,
1.0 * (lab.B + 107.863) / 202.345);