更新时间:2022-04-29 05:48:49
评论了几句,这里试试:
After several comments, here a try:
C++ 代码 (DLL),例如.math.cpp,编译成 HighSpeedMath.dll:
C++ Code (DLL), eg. math.cpp, compiled to HighSpeedMath.dll:
extern "C"
{
__declspec(dllexport) int __stdcall math_add(int a, int b)
{
return a + b;
}
}
C# 代码,例如.程序.cs:
C# Code, eg. Program.cs:
namespace HighSpeedMathTest
{
using System.Runtime.InteropServices;
class Program
{
[DllImport("HighSpeedMath.dll", EntryPoint="math_add", CallingConvention=CallingConvention.StdCall)]
static extern int Add(int a, int b);
static void Main(string[] args)
{
int result = Add(27, 28);
}
}
}
当然,如果入口点已经匹配,则不必指定它.调用约定也一样.
Of course, if the entry point matches already you don't have to specify it. The same with the calling convention.
正如评论中提到的,DLL 必须提供 C 接口.这意味着,外部C",没有例外,没有引用等.
As mentioned in the comments, the DLL has to provide a C-interface. That means, extern "C", no exceptions, no references etc.
如果您有 DLL 的头文件和源文件,它可能如下所示:
If you have a header and a source file for your DLL, it could look like this:
数学.hpp
#ifndef MATH_HPP
#define MATH_HPP
extern "C"
{
__declspec(dllexport) int __stdcall math_add(int a, int b);
}
#endif
数学.cpp
#include "math.hpp"
int __stdcall math_add(int a, int b)
{
return a + b;
}