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如何在没有访问源代码的情况下将PC游戏放在另一个引擎中

更新时间:2022-11-04 09:59:32

没有。

这有很多技术原因,例如它就像一辆汽车:你能从雪铁龙迪恩那里取一个活塞并装上布加迪威龙吗?但主要是因为你在安装游戏时同意了大量的版权和许可T& Cs?
No.
There are a lot of technical reasons for this, such as "it's like a car: can you take a piston from a Citroen Dyane and fit it to a Bugatti Veyron?" but mostly because it's a massive break of copyright and licensing T&Cs that you agreed to when you installed the game...


游戏数据是数据。



其他游戏/安装将允许您导入;或者它不会。



与更新相同。保留或清除以前的数据;或者它不是。



特别是,自定义地图/场景经常被共享;有或没有供应商支持。
"Game data" is data.

The "other" game / install will allow you to import; or it won't.

Same as for an "update". Previous data is retained or cleared; or it isn't.

In particular, "custom" maps / scenarios are often shared; with or without vendor support.